Hi, I'm thothonegan, an independent game developer. Currently, my major project is Endless Reality -- an RPG created from scratch using my custom Wolf engine.
I've done a lot of mobile work (Android/iOS) for various projects and companies over the years, but my specialty is low level C++ code and API design, specifically with game engines (first the Gail engine from 2005-2013, now Wolf from 2013-present). I also use Ruby and Lua heavily, among other languages.
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